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Red Steel 2

Red Steel 2

Other Views:
From: UBI Soft
Category: Video Games

List Price: $29.99
Buy New: $14.99
as of 9/9/2010 03:59 MDT details
You Save: $15.00 (50%)



New (29) Used (10) from $14.99

Seller: Worldwide Sales
Rating: 4.5 out of 5 stars 32 reviews
Sales Rank: 461

Platform: Nintendo Wii
Genre: fighting_action_games
ESRB: Teen
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.2
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: 008888174172
Model: 17417
UPC: 008888174172
EAN: 0008888174172
ASIN: B001TOMR0C

Publication Date: January 31, 2010
Availability: Usually ships in 1-2 business days

Features:
  • Upgrade you arsenal of katanas swords, guns and abilities as you rack up victories against the Jackal clan.
  • Embody a lone fighter, a man of few words with a shaded past full of mystery. Face various, and increasingly stronger, enemies and defeat challenging bosses in epic and intense fights.
  • Visit various locations through a remote mixed metropolis in the middle of the American desert, where Eastern culture and Western culture have been smashed together into a hodgepodge jumble.
  • The Wii MotionPlus provides 1:1 recognition where the sword and gun movements are precisely replicated within the game. Slash the villains the way you want. The harder you swing the Wii Remote, the harder the sword swings in the game.
  • Become master swordsman and gunslinger fighting up to six enemies simultaneously; using your sword or your gun at any time; mastering aster combos galore; and, even deflecting bullets with the blade.

Accessories:


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Editorial Reviews:

Amazon.com Product Description
Red Steel 2 is a single player first-person shooter that allows the player to blend Samurai bushido ethics with the blade, with the over-the-top gun combat. A Wii exclusive, action is set in a fictional, yet immersive and edgy Western setting and utilizes optional Wii MotionPlus technology to add precision to players actions both with the sword and the gun. This precision of motion allows everything from turning the sword into both a cutting and blunt weapon, to blocking bullets with single strokes as players exact revenge on a rival clan.

Red Steel 2 game logo
Story
In Red Steel 2 Wild West gunplay and Samurai skill with the blade collide head on. Set in a desert-bound, high-tech metropolis a swordsman with no name is nearly all that is left of the once powerful Kusagari-clan. A clan known as "the Jackals", lead by one known as "Payne", are responsible and now it is the Swordsman's duty and your to avenge the fallen Kusagari.

The Swordsman dual wielding from behind in Red Steel 2
Assume the role of the Swordsman to avenge the honor of the fallen Kusagari-clan.
View larger.
Gameplay
Red Steel 2 is a single player first-person shooter developed exclusively for Wii and designed to utilize the Wii Remote's optional MotionPlus technology. Players will pick up the Wii Remote and swing it freely as the sword on-screen follows their precise movement – and even measures the strength of their swing. With this added ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision and even engage multiple pistol-packing enemies at once, deflecting bullets with precise sword strokes. Along with less stylish actions, players rack up points through executing combos, finishing moves and other actions as members of the rival Jackal clan are eliminated. Additional abilities and weapons are earned or are available for purchase as victories pile up.

Key Game Features

  • Be the Swordsman - Embody a lonesome fighter, a man of few words with a shaded past full of mystery. Face various, and increasingly stronger, enemies and defeat challenging bosses in epic and intense fights.
  • Immersive, Edgy Western Setting - Visit various locations through a remote mixed metropolis in the middle of the American desert, where Eastern culture and Western culture have been smashed together into a hodgepodge jumble: Caldera. You will discover the game’s immersive background and environment as you make your way through the adventure.
  • Precision control Using Wii MotionPlus - The Wii MotionPlus provides 1:1 recognition where the sword and gun movements are precisely replicated within the game. Slash the villains the way you want. Plus Wii MotionPlus measures the power of your swing. The harder you swing the Wii Remote, the harder the sword swings in the game.
  • Close Combat System - Feel like a powerful master swordsman and gunslinger thanks to the first-person view that puts you in the middle of the action. Fight up to six enemies simultaneously and feel the power and freedom to use your sword or your gun at any time. Master numerous combos with your sword and your gun ranging from triggering exciting finishing kills, parrying enemy attacks, or even deflecting bullets with your sword.
  • Upgradable Arsenal - Upgrade you arsenal of katanas, guns and abilities as you rack up victories against the Jackal clan.
Additional Screenshots:
Blocking bullets with a katana in Red Steel 2
Use the power of the blade.
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Using a machinegun against multiple enemies in Red Steel 2
And the gun.
View larger.
Weapons upgrade screen from Red Steel 2
Upgrade weapons & abilities.
View larger.
NPC from Red Steel 2
Interact with NPCs.
View larger.


Product Description
In Red Steel 2 Wild West gunplay and Samurai skill with the blade collide head on. Set in a desert-bound, high-tech metropolis a swordsman with no name is nearly all that is left of the once powerful Kusagari-clan. A clan known as "the Jackals", lead by one known as "Payne", are responsible and now it is the Swordsman's duty and you're to avenge the fallen Kusagari.

Red Steel 2 is a single player first-person shooter developed exclusively for Wii and designed to utilize the Wii Remote's optional MotionPlus technology. Players will pick up the Wii Remote and swing it freely as the sword on-screen follows their precise movement - and even measures the strength of their swing. With this added ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision and even engage multiple pistol-packing enemies at once, deflecting bullets with precise sword strokes. Along with less stylish actions, players rack up points through executing combos, finishing moves and other actions as members of the rival Jackal clan are eliminated. Additional abilities and weapons are earned or are available for purchase as victories pile up.



Customer Reviews:
Showing reviews 1-5 of 32



1 out of 5 stars Doesn't live up to hype   August 19, 2010
David G Haley
0 out of 1 found this review helpful

Too predictable, not enough variety in weapon choices. Overall, not worth paying full price. I'll sell this one on craigslist.


5 out of 5 stars great game   August 13, 2010
K. Skiles (La Crosse, WI USA)
0 out of 1 found this review helpful

another great game by ubisoft. i think this game was great. the graphics are good ,the storyline is long and challenging ,and the fights are very fun.



4 out of 5 stars Fun but needs improvement in details   August 6, 2010
Shuoguang Yu
The game requires motion plus, which makes the sword fight more fun. And there are so many skill you can learn. The combination of gun and sword makes it even more fun. However, once you completed the game, you can not continue with a new game with different difficulty. You can only creat a new profile. And when you play the new profile, you have to go over all the instructions of the moves again, which is a waste of time. And the story of the game is pretty lame. I guess people who wants this games won't pay too much attention on the story.


3 out of 5 stars Strangely Familiar...   July 14, 2010
R. P. Jesus
1 out of 3 found this review helpful

Even with Wii Motion Plus Red Steel 2 controls and behaves almost exactly like Metroid Prime Corruption. It has the lock on and dodge feature, you shoot doors open, and both games don't believe in head shots (but metroids don't have heads so I guess it's cool).

Red Steel believes in knee shots. You can wound an enemy leg and he will be paralyzed. Then you can easily finish him with your sword. Um, why can't I easily finish him with my gun? His paralysis is only temporary too. He'll stand up like nothing happened if ignored too long.

Also I get not being able to harm armored enemies with my sword but a little history tells us guns made armor obsolete. So then why can't I shoot armored opponents point blank for an easy kill? And why does it take 20 slugs into his bare back before he croaks? The answer: because this game is Metroid Prime in a cowboy hat.

As you play the fighting usually goes as follows: Lock on, aim for the knees, dash or dodge to the side and with a flick of the Wiimote to kill. The whole time I feel like I'm trying to lasso a metroid with my katana and It's giving me wicked Deja Vu. I love the safe cracking but for the most part I feel this gameplay could be done without Wii motion Plus.

Red Steel 2 has graphical limits such as vanishing bodies and magically respawning baddies just like Monster Hunter 3 or Dead Rising:Chop Till You Drop, but that doesn't spoil the game. The more monsters the better, but let's be fair. I never had a "wow" moment looking at the game and comparing Red Steel's graphical power to Xbox 360 is ridiculous.

Red Steel 2 has some very small rooms to blaze through and not very many of them (Whoa, and I thought The Conduit was claustrophobic). There is quite a bit of loading but unlike Metroid Prime you can't move after you open a door. You will spend a great deal of time with your nose pressed against a door graphic. Open! Open! Open!

According to Nintendo Power "the controls are fully customizable (`a la Sega's The Conduit)". That is simply not true. Swing Sensitivity and toggling Precision Aiming on and off doesn't even begin to cover the control options in The Conduit. It does however mirror much of (Surprise!) Metroid Prime's options.

I stopped at the destroy the wanted posters mission (why would they hide wanted posters of you anyway?). I felt Red Steel was fun but average. Especially since Metroid Prime already did it better with it's exploration and atmosphere. While Red Steel can't figure out if it wants to be in the Wild West or the Orient (some people have Japanese accents and others are Southern-?).

Don't pass up a chance to play Red Steel 2, but I do want you to know if you want a shooter but don't like Metroid Prime you probably won't like this.



4 out of 5 stars LACKING IN STORY DEPTH BUT FUN   June 11, 2010
Tim Janson (Michigan)
1 out of 2 found this review helpful

Red Steel 2 is UBI's sequel to Red Steel, a first person sword/shooter action game that makes use of Nintendo's new MotionPlus add on device for the Wii controller. The small device (running about $20) plugs into the bottom of the Wii controller and promises to offer more fluid and greater range of movements. If you didn't play the first Red Steel, don't worry. The sequel has little to do with the original outside of the name.

The setting of Red Steel combine elements of Feudal Japan, the American Old West, and a dash of Road Warrior mixed in making for a strange dynamic. In true Clint Eastwood tradition, you play a no-name hero, a Kusagari (think Samurai with a gun) who has returned home from a long absence to find his town under siege by a marauding motorcycle gang known as the Jackals. After an opening cinematic sequence in which you are dragged through town by one of the gang members, you enter the town and locate Jian, The Swordmaster. Jian will provide you with your training throughout the game. As you advance and learn new moves and combo-attacks, Jian will give you the opportunity to practice the moves on training dummies. Credit the game designers in this area...when you are training, a video of an attractive young lady will display on screen showing you the proper movements to make with your Wii controller. With the MotionPlus controller, the exact movements such as the arc of your swing are very important. Fortunately, Jian will make you practice until you get it right.

In a lot of games, combo-attacks tend to be unnecessary and often times your basic attacks will suffice. Not so in Red Steel 2. Learn the attacks, and use them as they are the key to your survival. One of the simplest attacks is the "rush". This two-button combo allows you to knock your opponent to the ground allowing you to finish him off while he is still down. This is also an important combo to give you some much-needed space when surrounded by multiple attackers. There is also the "Storm" attack, which gives you a spinning attack with your sword, another useful attack when surrounded by multiple enemies. You will find that learning these moves will help you dispatch the grunt enemies that much faster. Holding the Wii vertically or horizontally and pressing the A button will allow you to block attacks which can then be quickly parried.

In addition to learning these new attacks there are various safe houses located in the game where you can go to purchase additional Kusagari powers, weapons and weapon upgrades such as making your gun do more damage, have better accuracy, or greater ammo capacity. You'll purchase these with coins found when defeating enemies and destroying just about everything you see in the game like boxes, vending machines, barrels, postal boxes, safes, etc...

One of the safe houses has a bulletin board where several different messages are posted listing different messages you can undertake. The choice of missions is about the only thing keeping Red Steel 2 from being straight line linear in its approach and even then you're just doing things in a different order that need to be done eventually. The missions feature a variety of activities from blowing up Jackal trucks to taking out communication towers and rescuing VIPs. As such, the gameplay is nothing special. There's very little character or plot development in the game. The entire game consists of combat, breaking objects for cash, and learning new techniques and buying upgrades and it gets to be a little repetitive.

Graphically Red Steel 2 looks gorgeous, eschewing realistic graphics for a cel-shaded environment that gives the game a comic-book-come-to-life look. And as the game feels much like a comic book the graphics are perfectly suited to the task. The Wii remote with the MotionPlus add-on performs very well. Just try it out and watch how your sword mimics your own movements. Occasionally there might be a "miss" but overall the MotionPlus does perform as advertised. Your sore shoulders and arms will let you know just how well it's working! The enemies also move fluidly with a solid frame rate that doesn't lag even when you're up against an entire group of baddies.

While the gameplay is repetitive, and the story lacking in depth, the solid fighting controls and smooth visuals make Red Steel 2 a vast improvement over the original.


Showing reviews 1-5 of 32


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